One of the strongest attacks in the game. Always causes a Phase Shift by launching the enemy. Trajectory can be modified with the D-Pad.Ī flurry of rapid punches, finished with two jabs. Machamp leaps into the air, coating its body in metal, as it slams back down. When enhanced by Bulk Up, this explosion is larger. Machamp claps its hands together, creating a small explosion. Functions as a Command Grab.Ī pair of horizontal karate chops.
#Pokken tournament moveset full#
It then swings them around by the feet, before hurling them down at full force, bouncing them off the ground. Machamp runs forward, and grabs the opponent.
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While it does not do damage, it puts the opponent in hitstun like a normal attack. Grants a Speed Decrease status to the target. Machamp thrusts its face forwar, creating a large purple construct of its face. Machamp's body will also create steam while under this effect. Machamp flexes, generating orange energy, which covers its body, concentrating greatly on its hands. Machamp spins around, hitting with its arms. While suspended in the air, Machamp spins around and then hurls the opponent diagonally into the ground. In Field Phase, Machamp knees the opponent and then dropkicks them. In Duel Phase, Machamp throws the target up into the air and throws dozens of rapid punches at them. Machamp performs a body press, which has Counter properties. Can be cancelled into a forward roll with R, which can also link into another attack with X.
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Machamp drops down on its bottom hands, and jabs ahead with its top hands, and then flips the opponent up into the air, launching them. Y will have Machamp throw two wide punches that puts the enemy in a dizzy state, and X will have Machamp throw its arms upward, launching the target.Ĥ0, 64 (with Weak follow-up), 76 (with Strong follow-up)Ī dropkick that causes an instant Phase Shift by launching the opponent. Functions as a Counter and can be followed-up with Y or X for unique attacks. Machamp winds up before delivering an elbow. With its right arms, Machamp punches downward and upward simultaneously.Ī downward hammerfist strike, followed by a jab. Can be followed-up with Close Combat by hitting Y again. Machamp pushes its chest outward, hitting the opponent. If X is pressed instead of Y after the second hit, Forward Ranged Attack will be executed after the third hit. Links up with Karate Chop with an additional press of Y.Ī jab, haymaker, and then an uppercut. Once it travels a set distance or reaches the target, it falls, slamming its bottom pair of arms down.Ī haymaker followed by an uppercut. Machamp somersaults in the air, homing in on the opponent. Machamp runs up and punches the target with its right arms, and then throws an overhead punch with its left arms. Machamp winds up and then thrusts its arms forward, creating a large pair of fist projectiles that slowly travel ahead for a long distance. Hits multiple times, and travels a very short distance. Functions as a Counter, and shifts the phase while staggering the opponent if it hits.Ī boulder suddenly appears in Machamp's hands and it throws it ahead. Machamp crosses all its hands in front of it, and then chops outward. Links up with Forward Ranged Attack by pressing Y again. Similar to Ranged Attack, except Machamp moves to the side while firing three fist projectiles. Machamp punches, sending a fist shaped projectile forward, travelling a short distance. It then hits the opponent with a flurry of 1000 punches in quick succession. Machamp smashes the floor causing rocks to throw the opponent into the air. While in burst mode, Machamp is always treated as having Bulk-Up active, so is able to use Cross Chop etc. Machamp turns red, with steam coming from his hands and mouthĬharacter-Specific Burst Mode Effects Unlike normal Grab Attacks, Midair Grab Attack does not change depending on which Phase it is performed in. Machamp is the only character in the game to be able to perform their Grab Attack midair. In addition to this, it can only perform Cross Chop while in this state. Machamp is, in terms of most attributes, the strongest character in the game by far.Ī move that gives Machamp a unique powered-up state that allows it to enhance the next Pokémon Move it performs by making it more powerful, and/or enlarging the hitbox. However, it can cancel ranged attacks with certain moves. It has no ranged attacks in Duel Phase, with few in Field Phase, giving a disadvantage to fighters with a slew of ranged attacks. It also has very high damage output (thanks in part to Bulk Up). It also has 660 HP, tying it with Garchomp for the most HP. Machamp is classified as a power fighter. 3.2 Character-Specific Burst Mode Effects.